Meteor strike on mouse cursor. Pressing ctrl with the console open switches to remote command mode. If you are not the host (or it's a dedicated server that you're an admin for), most commands need to be run remotely. Standard bonus runspeed is 1. https://dontstarve.fandom.com/wiki/Console/Don%27t_Starve_Together_Commands?oldid=465100. HealthSets your health to selected percentage. For example, to kill a player called 'PlayerA' with player number 5, instead of doing: This requires you to first run c_listallplayers() and figure out player number. There's some other commands, but they're hard to use and not very useful. If it appears to be false, change and save it. Enter command again to disable creative mode. 1. A few commands (such as revealing the map) are still done locally. Does not work in all circumstances. Once you've found the number of the player you want to kick (as shown above in the Other Player Commands section), you can use AllPlayers[#].userid. Similar to supergodmode, but constantly regenerates your moisture. Improved DebugSpawn("prefab"), spawns amount of selected "prefab" under the mouse cursor. The normal time scale corresponds to the value 1. Change x to skip more days or parts of days (e.g. Example: Very long day, very short dusk and night (one segment for dusk and one for night), Lightning strike on player. Do a volcano eruption. Teleport to Prefab. Example: Very long day, very short dusk and night (one segment for dusk and one for night), with a slightly longer night in winter. userid stands for the KU id of the player to be banned. Set the time scale of the simulation to a specific value X. Once it is obtained it can be put in this format: This will ban the player with specified KU id for 120 seconds. Only works with Backpacks and Items that can be stored in the inventory. Send the command using remote. Requires closing and reopening the game for changes to be seen. As of June 25th, 2016, a new set of commands are introduced to call players. https://dontstarve.fandom.com/wiki/Console/Commands?oldid=462297. Pressing ctrl with the console open switches to remote command mode. Enabled by default, setting it to "false" will exchange rubberbanding for choppiness, but is often helpful for combat. You can call a player by their player name instead of player number UserToPlayer('PlayerName'). Setting it to true is the default behavior (people can join). Replace command with another command, using "v" instead of AllPlayers[number]. Pretty neat! But, there is no doubt that using console commands offers so many more options to play with. If connecting conventionally doesn't work, it is possible to connect directly to an IP address. Re-locks all unlockable players, such as Willow, Wes, Webber, Walani, etc. If you don't get a full list try this command, it will print the player list to the chat. Unlocks Wolfgang. Teleports you to to the player corresponding to the player number from c_listallplayers(). For example, "for k,v in pairs(AllPlayers) do c_move(v) end" will move all players to the mouse position. This can be changed at any time in the controls menu. Does not need to be re-entered after the first time unless you lose your profile settings. Locate the [MISC] section, and make sure you are having ENABLECONSOLE = true under it. As of June 25, 2016, a new set of commands are introduced to call players. Sadly no one line command, follow steps instead. Prints the distance between player and object under mouse to the console log (displayed with Ctrl + L by default). Errors if x + y + z adds up to over 16. Unlike setclocksegs, this is permanent. To cancel, enter c_cancelmaintaintasks(ThePlayer). Unlocks Wes. Doesnt work if in world gen the events section is set to Auto. This includes items you never crafted before. If there is no password, you can leave that part out: c_connect("10.0.0.8", 10999). Creative ModeYou can craft everything. Does not need to be re-entered after the first time unless you lose your profile settings. Clears the morgue. Note that this will get reset the next day. This command should be entered to both servers if server has multi-level option (caves and overworld). Change the Maximum Health of your Characters, Change the Maximum Sanity of your Characters, Change the Maximum Hunger of your Characters. Scenario (Not tested)Apply a scenario script to the selection and run it. Note: Use fractional numbers 0.90 = 90%. Only works with Backpacks and Items that can be stored in the inventory. Spawns different kind of rocks randomly. Change the Maximum Health of your character, Change the Maximum Sanity of your character, Change the Maximum Hunger of your character. Apply a scenario script to the selection and run it. c_gonext("prefab") After pressing enter, it teleports you to the … Requires closing and reopening the game for changes to be seen. To deactivate God Mode use the command again. Does not need to be re-entered after the first time unless you lose your profile settings. However, the player will still have to re-enter every command after re-entering a world. If you are dead, revives you(Reviving via c_godmode() doesn't put you in godmode once revived). If for whatever reason it is not, you first need to do some tweaking in your settings.ini of your save. To cancel, enter c_cancelmaintaintasks(ThePlayer). Skips x days. This command may crash your game if you are a client (unless you send it as a remote command). true will save the game, false will exit without saving. That being said, we’d recommend keeping a backup of the game – just in case that you end up breaking anything. Does the same before but for Don't Starve Together. c_listallplayers()[1] (KU_aabbccdd) Player1 , if Player2 is going to be banned from the server, console command can be written as. Spawn prefabImproved DebugSpawn(\"prefab\"), spawns amount of selected \"prefab\" under the mouse cursor. Most of ThePlayer commands can be used with AllPlayers[number] instead of ThePlayer. Similar to supergodmode, but constantly regenerates your sanity. If multiple iterations of the prefab exist, a list of the entity numbers will be displayed in the console log, and each subsequent execution of the same command will transport the player from entity to entity in the order they were generated in the world. Sets your hunger to selected percentage. Spawns amount of selected "prefab" in your inventory. Sets amount of segments. Unlocks Willow. Prevents mobs from targeting the player in combat. userid stands for the KU id of the player to be banned. Also you can hide the console menu again by pressing Ctrl + L. You will need to run this command once to enable console commands: Note: Like many other command-line interfaced programs, the user can press the upper arrow key to get access to previously entered commands, with no need to re-type them manually again. To deactivate God Mode use the command again. WARNING: Too big values may freeze the game. c_rollback() will roll it back by one, while c_rollback(3) will roll it back three. Requires closing and reopening the game for changes to be seen. Unlocks Wendy. some events are determined by time past in game, and hence can be triggered to happen earlier through this speed up. c_shutdown() is the same as c_shutdown(true). Spawns amount of selected "prefab" in your inventory. This will delete their items, so it is recommended that you kill them first to drop their items, or let them DropEverything() as shown above. The Command Console is enabled by default. Unlocks Wigfrid. Sets your temperature to a selected percentage. It won't drain Sanity, Hunger or Health when attacked anymore. Does not need to be re-entered after the first time unless you lose your profile settings. Setting it to false prevents anyone from joining. Requires closing and reopening the game for changes to be seen. Note: Use fractional numbers 0.90 = 90%. Drop everything from player's inventory corresponding to the player number from c_listallplayers().

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