iZurvive now has a map for the DayZ Napf Mod.

Loot Dropdown has now been renamed to Filter, Group Visibility can now be controlled in the Filter Dropdown, Update Livonia Satellite Map with Hiking Trails, Add new Points of Interest: Tower Crane and PA System, Added 'Military Freight Containers' to Lootmap, Markers are now updated in realtime via WebSockets, Change to new API Implementation (experimental), Each community now also displays the platform they are playing on, When you post a marker, iZurvive now remembers the type and group and will pre-select them for the next marker you post, Update Workshop Map Chiemsee to Version 2.0, Update format for Share Group Links for compatibility with iOS & Android Apps, Improve server logs tool to accept incomplete logs from 1.07 servers, The Distance Measurement Tool on Livonia is now measuring the correct distance again instead of double the distance, Update Livonia Satellite and Topographic Maps, Use STRG+C (on Windows) or ⌃+C (on Mac) to copy the coordinate at the mouse cursor to the clipboard, Enable Serverlogs Feature for additional Maps: Livonia, Deer Isle, Chiemsee, Chernarus Mod, Namalsk, Origins, Taviana, Tanoa, Altis, Stratis, Abramia, Add new DayZ Map Livonia for current Experimental Branch, Destriction of Base Objects (Fence, Watchtower) is now displayed, Use the new Server Log Reader to display Log Events on the map, Showing and Hiding Events by Type and selecting a time range help you to audit whats going on on your server, Community Information for DayZ Community Hub has been updated. Wiki: Magnum now states that it fires .357 rounds correctly. If you like iZurvive and want to support us in our effort, please consider a donation. Should have added to the other thread, keep the lists tidy. Join DayzUnderground and enjoy a friendly community with a dedicated team working to provide the best first person DayZ server. DrDeSync 5 months ago 2020-05-31 at 15:52:16. Thanks for reporting! The Taviana Origins map has been updated to the newest version. These can be gathered by clicking on Groups - Your Group and are seen on the bottom of the dialogue.

Make sure you read: DayZ Wiki Disclaimer before you go any further. Ponds are now displayed as a landmark icon. The 15th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server. If the duping and desync issues are completely resolved, I feel like this game would be in pretty good shape. Although working on small new content, we remain committed to improving the game stability and performance.

The 19th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server. GobboKirk . DayZ - Beginner Tips & Tricks. Fixed bug causing back button to completely break, Topographic map now also shows airstrip and airfield concrete, Pond icon is now 75% of normal size to reduce icon clustering, Usernames are now stripped of leading and trailing whitespaces when setting a new one, Markers from different groups are now separated and each marker can only be posted to a single group, Markers from different groups now may have different colors (can be changed by clicking on the name of the group in the Groups menu), Fixed railroads not in correct place in Chernarus+ map, Chernarus+ map now includes all towns from the game files (even the unfinished cities), Fixed Lost in Gaming and DayZ SA Community not showing up in communities section, Fixed bug causing lootmap error when unable to load, Fixed bug causing lootmap not to load (will now try 3 times), Fixed bug causing username warning not to show up, Topographic map now has a shadow overlay to enhance height visuals, New loot icons for a variety of buildings and points of interest, Each loot icon can now be enabled or disabled separately, This version includes a lot of internal improvements which enhance the overall stability and performance, Enhanced performance when changing the loot filter options, Map tiles are now loading from different endpoints to increase performance, Fixed bug causing wrong group to be removed when leaving, Fixed bug causing citysearch jump to city jumping to wrong coordinates, Combined a lot of images to enhance performance, Fixed bug that map tiles are not refreshed, Fixed bug that caused city search panning function sometimes not working properly, Map now has boundaries that keep the view inside the map.
Kos geared boys.. DayzUnderground is not affiliated or authorized by Bohemia Interactive a.s. Bohemia Interactive, ARMA®, DayZ® and all associated logos and designs are trademarks or registered trademarks of Bohemia Interactive a.s. © 2020 DayzUnderground. Note: Map (including loot) is currently valid for DayZ 0.52 and 0.53!

Welcome our new Partner Community: HIHB Gaming. I've never known any other game to struggle with keeping cars on the ground. With 2020 around the corner, we are finishing our new roadmap, and we will share our goals, highlight the key updates, and talk a bit about this second year of post-release support, in January. On the server-side front, we have deployed a small update on all platforms that will help with some of the most common crashes. Regarding the last major update, some severe issues have made their way into it. Press question mark to learn the rest of the keyboard shortcuts. All rights reserved.

text for the lazy or those who cant access: 2019 has been a busy year for the team, with the release of 6 major updates, the release of the game on Xbox and PS4, and DayZ Livonia on all platforms. Farm loot icons added for the barn and the cow shed. The loot filter state should now be stored and loaded properly, Items in the wiki have been renamed to how they are actually named in the game, E.g. Some browsers even support pressing Ctrl+F to directly open the city search dialog. Thanks, and all the best to all of them!

Alternatively you can buy our Merchandise and support us through that. Various bugfixes that should help with some browser specific issues. A few bugfixes that should help with the "black map" issue. Map.

Link to post Share on other sites. Huge performance increases when loot icons are activated. Support loot icons added for super markets, fuel stations and hospitals.

The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. looking forward to seeing that roadmap..

Added a description of iZurvive (you can find it in 'about iZurvive'), You can even use characters that look similar to cyrillic letters to find cities (e.g., Ka6ahnho for Кабанино (Kabanino). About the inventory-related issues, we have identified most of the causes leading to items getting stuck or not picked up, and are addressing them one by one.

The marker size has been increased slightly. Added DayZ Fire Clan to the iZurvive communities, New Vehicles: Civilian Sedan, Transit Bus and Offroad Hatchback, Renamed Asesinos a Sueldo to their correct name, iZurvive social links now open in a new tab, New Loottype 'Crashsites' for dynamic crashsite spawn locations with with 'Helicopter', 'Police Car' and 'Boat' subtypes, New Loottype 'Misc' with player spawn locations, Removed restriction which limited users' ability to move/delete markers, Updated the map for the DayZ 0.54 release, Increased performance when changing zoom levels, Reduced network traffic when using a large number of groups, Updated the map for the DayZ 0.53 release, Grid Coordinate overlay added to the bottom of the page. I'm not a game developer but can someone explain why these bugs are supposedly so complex to fix? News; Videos; Servers; Mods; Rules; Base Building; Help; Join; Search . Survivor514 3 Survivor514 3 On the Coast; Members; 3 9 posts; Joined: November 26, 2014; Posted January 8. Current DayZ versions: PC Stable: 1.09.153419 (18 September 2020) PC Experimental: 1.10.153524 (29 October 2020) Xbox: 1.09.153419 (22 September 2020) Xbox Experimental: 1.10.153494 (22 October 2020) Link to post Share on other sites.

At least this is direct acknowledgement of the main issues the game currently has. Balancing is pretty brutal, but I feel like it would be ok to deal with if those 2 core issues where resolved. Some of our varied groups and groups that met the faction requirements to be recognized as official DUG factions, claim territories and have built points of interests for other survivors.

The 16th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server. All loot types are now activated by default. Enhanced the top navbar, especially in regards to smaller browser windows.


Everyone suspected it was going to be Survivor GameZ, but they came out of no where with Livonia. Performance now no longer depends on the number of activated icons. Edited January 8 by Weyland Yutani (DayZ) 6 Share this post. I guess what I'm trying to say is, this sounds great and I appreciate the communication, but I will believe it when I see it. Meet the characters. Added a checkbox to disable further dialogs when username or group is not set. With 2020 around the corner, we are finishing our new roadmap, and we will share our goals, highlight the key updates, and talk a bit about this second year of post-release support, in January. We have been thrilled to see our players exploring the game, sharing moments, and expanding the game with mods.

New detailed and exact map of the railroad network in Chernarus, Apple trees are now displayed on the lootmap, Updated maps for DayZ 0.62 stable release, Add a map version for DayZ 0.62 experimental branch, We've added a Donation page. Loot markers were sometimes not displayed correctly after zooming, Added anchor tags which will allow sharing specific map positions and zoom settings (just copy the current URL), You can now share direct group join links. Beware: Due to the huge number of animals, the 'Animal' category is off by default in the lootfilter, Map-Update for the 0.61 Experimental Maps, Added links to other Ginfo Games for Ark, H1Z1 and Overwatch. Welcome to 1,851 articles and 4,744 files maintained by 21 active editors. The maps have been updated, the previously missing names of locations in the north of chernarus are now visible again. Wiki: Added Glock19 and FN FAL to the wiki.

Not perfect by any means, but definitely playable. The 17th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server.

DUG Territory and POI Map – June 2020 .

Welcome our new Partner Community: Last Day РОЛЕВОЙ СЕРВЕР. Remember during the ps4 launch stream where they said "there would be no new content for the rest of 2019 as they were going to concentrate on bug fixes"? I very much appreciate that they are at least communicating now.

Will DayZ be complete by the end of 2020?

Especially the topographic map is now much cleaner, New community added: Welcome Rogue Gaming Network, Distance Measurement Tool has been fixed (was off by a factor of 2 because we added an additional zoom level to the map), Coordinate Overlay has been changed to match the internal coordinate system, Maps updated for DayZ 0.63 Experimental (0.63.148605), Maps for DayZ 0.63 Experimental Branch have been added, Game Version of Map is now displayed in the footer, The DayZ Mod Vehicle Spawn Map has been updated (Thanks Ski Goggles for the help).

It would be a phenomenal game without desync and duplication! We are very well aware of their impact on the game and are working on them. Firestations have been readded and are now displayed using a small fire extinguisher icon. Browse by Topic Mods DayZ News Community Events Story Factions Gameplay Interview Map Groups Tutorial Staff Blog Cinematics Adventure Video Series Servers Status Report Changelog. Welcome our new Partner Community: DayZVideos.com.

How come no other game after years of development struggle with things like desync and inventory issuee, silent /invisible guns and flying cars etc. Why is it so difficult for dayz, even after years of development? Fixed a small jump when chaning map type (topographic/satellite). Thanks for the update. iZurvive now supports the DayZ Standalone and uses its map as the default.

The 12th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server. The 19th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server. On behalf of the DayZ team, Julien Pressing Enter brings you to the first search result.

Removed Partner Community DayZ Intel because they are not active anymore.

The 13th DUG faction and group territory plus points of interest map is here, guiding you across Chernarus on the DayzUnderground server. With release of the server files, this is now useful for server admins and modders to get find in game coordinates at certain points in the map, The distance measurement tool has been updated accordingly and is now displaying the distance in meters very precisely, We have updated the stying of the maps according to your feedback. Explore the territories.

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